I’m not officially a tradicional painter / concept artist, but I always have fun trying to paint those. This time instead of start painting in 2D and carry on on the painting, I went to use a 3D basic mesh as base since I had a clear idea of what I wanted for this one, which is pretty rare for me.
I usually go with the flow 90% of the time, very loose process with unexpected results and ideas, but for this one I knew I exactly what I wanted, which is a sci-fi city mall of some kind, at night and with a zoomed in film camera angle. Using he basic 3D I made in Modo gave me more flexibility to set a camera angle I wanted with the right amount of zoom. Usually when I paint all the way through, I tend to make very wide and zoomed out environments, always showing as much info / objects as I can, this one is more like a film shot. I did not finish some parts I wanted, like set dressing stuff, but It’s just a concept, not a full rendered illustration made in days 😛